/* ********************************************************** * Copyright 1998 - 2010 VMware, Inc. All rights reserved. * **********************************************************/ /* * @VMKAPIMOD_LICENSE@ */ /* *********************************************************************** * Slabs */ /** * \defgroup Slab Slab Allocation * @{ * * ESX Server supports slab allocation for high performance driver/stack * implementations: * - Reduces memory fragmentation, especially for smaller data structures * allocated in high volume. * - Reduces CPU consumption for data structure initialization/teardown. * - Improves CPU hardware cache performance. * - Provides finer grained control of memory consumption. * *********************************************************************** */ #ifndef _VMKAPI_SLAB_H_ #define _VMKAPI_SLAB_H_ /** \cond never */ #ifndef VMK_HEADER_INCLUDED_FROM_VMKAPI_H #error This vmkapi file should never be included directly but only via vmkapi.h #endif /** \endcond never */ /** * \brief Opaque handle for a slab cache. */ typedef struct vmk_SlabIDInt *vmk_SlabID; #define VMK_INVALID_SLAB_ID ((vmk_SlabID)NULL) /** * \brief Constant for specifying an unlimited number of slab objects. */ #define VMK_SLAB_MAX_UNLIMITED ((vmk_ByteCountSmall) -1) /* *********************************************************************** * vmk_SlabItemConstructor -- */ /** * * \brief Item constructor - optional user defined function. Runs for * each object when a cluster of memory is * allocated from the heap. * * \note When the control structure is placed inside the free object, * then the constructor must take care not to modify the control * structure. * * \note A callback of this type must not block or call any API * functions that may block. * * \param[in] object Object to be constructed. * \param[in] size Size of buffer (possibly greater than objSize). * \param[in] arg constructorArg (see vmk_SlabCreateProps). * \param[in] flags Currently unused (reserved for future use). * * \retval VMK_OK to indicate object construction has succeded. * \return Other To indicate failure. * *********************************************************************** */ typedef VMK_ReturnStatus (*vmk_SlabItemConstructor)(void *object, vmk_ByteCountSmall size, vmk_AddrCookie arg, int flags); /* *********************************************************************** * vmk_SlabItemDestructor -- */ /** * * \brief Item destructor - optional user defined function. Runs for * each buffer just before a cluster of memory * is returned to the heap. * * \note When the control structure is placed inside the free object, * then the destructor must take care not to modify the control * structure. * * \note A callback of this type must not block or call any API * functions that may block. * * \param[in] object Object to be destroyed. * \param[in] size Size of buffer (possibly greater than objSize). * \param[in] arg constructorArg (see vmk_SlabCreateProps). * *********************************************************************** */ typedef void (*vmk_SlabItemDestructor)(void *object, vmk_ByteCountSmall size, vmk_AddrCookie arg); /** * \brief Memory requirements for slabs. */ typedef struct vmk_SlabMemSize { /** \brief Minimum number of memory pages this slab will occupy. */ vmk_uint32 minPages; /** \brief Maximum number of memory pages this slab will occupy. */ vmk_uint32 maxPages; } vmk_SlabMemSize; /** * \brief Types of slab */ typedef enum vmk_SlabType { /** * \brief Slabs that get their own memory pool. * * Slabs of type VMK_SLAB_TYPE_SIMPLE get a contiguity of * VMK_MEM_PHYS_ANY_CONTIGUITY and a physical address constraint * of VMK_PHYS_ADDR_ANY. For slabs with different constraints, * use type VMK_SLAB_TYPE_CUSTOM or VMK_SLAB_TYPE_MEMPOOL. */ VMK_SLAB_TYPE_SIMPLE = 0, /** \brief Slabs with custom memory properties. */ VMK_SLAB_TYPE_CUSTOM = 1, /** \brief Slabs whose memory comes from an existing memPool. */ VMK_SLAB_TYPE_MEMPOOL = 2, } vmk_SlabType; /** * \brief Properties of a slab allocator */ typedef struct vmk_SlabCreateProps { /** \brief Type of slab */ vmk_SlabType type; /** * \brief Name of the slab. */ vmk_Name name; /** \brief Module ID of the module creating this slab. */ vmk_ModuleID module; /** * \brief Byte Size of each object * * objSize must be at least 1 byte and not more than 28608 bytes. **/ vmk_ByteCountSmall objSize; /** * \brief Byte alignment for each object * * The alignment must be a power of 2, and it must be less than or * equal to VMK_L1_CACHELINE_SIZE. */ vmk_ByteCountSmall alignment; /** \brief Called after an object is allocated (or NULL for no action) */ vmk_SlabItemConstructor constructor; /** \brief Called before an object is freed (or NULL for no action) */ vmk_SlabItemDestructor destructor; /** \brief Argument for constructor/destructor calls */ vmk_AddrCookie constructorArg; /** * \brief Offset in allocation for slab control structure. * \sa vmk_SlabControlSize */ vmk_ByteCountSmall ctrlOffset; /** \brief Minimum number of objects allocatable from this slab. */ vmk_uint32 minObj; /** \brief Maximum number of objects allocatable from this slab. */ vmk_uint32 maxObj; /** \brief How long to wait for memory during slab creation. */ vmk_uint32 creationTimeoutMS; /** \brief Type-specific slab properties */ union { /** \brief Properties for VMK_SLAB_TYPE_CUSTOM. */ struct { /** \brief Physical contiguity of objects allocated from this slab. */ vmk_MemPhysContiguity physContiguity; /** \brief Physical address restrictions. */ vmk_MemPhysAddrConstraint physRange; } custom; /** \brief Properties for VMK_SLAB_TYPE_MEMPOOL. */ struct { /** \brief Physical contiguity allocated from this slab. */ vmk_MemPhysContiguity physContiguity; /** \brief Physical address restrictions. */ vmk_MemPhysAddrConstraint physRange; /** \brief Memory pool. */ vmk_MemPool memPool; } memPool; } typeSpecific; } vmk_SlabCreateProps; /** * \brief Properties structure for querying a slab allocator. */ typedef struct vmk_SlabGetProps { /** \brief Name of the slab. */ vmk_Name name; /** \brief Module ID of the module creating this slab. */ vmk_ModuleID module; /** \brief Byte Size of each object. */ vmk_ByteCountSmall objSize; /** * \brief Byte alignment for each object */ vmk_ByteCountSmall alignment; /** \brief Called after an object is allocated (or NULL for no action) */ vmk_SlabItemConstructor constructor; /** \brief Called before an object is freed (or NULL for no action) */ vmk_SlabItemDestructor destructor; /** \brief Argument for constructor/destructor calls */ vmk_AddrCookie constructorArg; /** \brief Offset in allocation for slab control structure. */ vmk_ByteCountSmall ctrlOffset; /** \brief Minimum number of objects allocatable from this slab. */ vmk_uint32 minObj; /** \brief Maximum number of objects allocatable from this slab. */ vmk_uint32 maxObj; /** \brief Physical contiguity allocated from this slab. */ vmk_MemPhysContiguity physContiguity; /** \brief Physical address restrictions. */ vmk_MemPhysAddrConstraint physRange; /** \brief Memory pool. */ vmk_MemPool memPool; } vmk_SlabGetProps; /* *********************************************************************** * vmk_SlabCreate -- */ /** * * \brief Create a slab allocator cache. * * A slab is created with the specified creation properties. Enough * memory is allocated for props->minObj to be created. Slab creation * will fail if enough memory cannot be allocated. * * \note This function may block if creationTimeoutMS is not * VMK_TIMEOUT_NONBLOCKING. * * \param [in] props Properties of the new cache. * \param [out] cache For use with vmk_SlabAlloc, etc. * * \retval VMK_OK indicates that the slab was created. * \retval VMK_BAD_PARAM indicates that some slab parameters were * invalid. * \retval VMK_NO_MEMORY indicates that insufficient memory was * available. * \retval VMK_TIMEOUT indicates that the timeout was reached before * enough memory could be allocated. * *********************************************************************** */ VMK_ReturnStatus vmk_SlabCreate(vmk_SlabCreateProps *props, vmk_SlabID *cache); /* *********************************************************************** * vmk_SlabAlloc -- */ /** * * \brief Allocate an item from a slab. * * The vmk_SlabItemConstructor (if defined) was previously called, * or the object was previously freed via vmk_SlabFree(). * * If the slab is not yet at maximum size, this function may attempt to * allocate additional physical memory to satisfy the allocation request. * If physical memory is not currently available, this function will not * block to wait for memory to become available. * * \note When the control structure is placed inside the free object, * the caller of vmk_SlabAlloc() must assume this portion of * the object is uninitialized. * * \note This function will not block. * * \param[in] cache Slab from which allocation will take place. * * \retval NULL Memory could not be allocated. * *********************************************************************** */ void *vmk_SlabAlloc(vmk_SlabID cache); /* *********************************************************************** * vmk_SlabAllocWithTimeout -- */ /** * * \brief Allocate an item, possibly waiting for physical memory. * * The vmk_SlabItemConstructor (if defined) was previously called, * or the object was previously freed via vmk_SlabFree(). * * If the slab is not yet at maximum size, this function may attempt to * allocate additional physical memory to satisfy the allocation request. * If physical memory is not currently available, this function will use * the value of timeout to determine if it may block until memory is * available, and if so, for how long. * * \note When the control structure is placed inside the free object, * the caller of vmk_SlabAlloc() must assume this portion of * the object is uninitialized. * * \note This function may block. * * \param[in] cache Slab from which allocation will take place. * \param[in] timeoutMS Timeout specifying how long the call may wait. * * \retval NULL Memory could not be allocated. * *********************************************************************** */ void *vmk_SlabAllocWithTimeout( vmk_SlabID cache, vmk_uint32 timeoutMS); /* *********************************************************************** * vmk_SlabFree -- */ /** * * \brief Free memory allocated by vmk_SlabAlloc. * * The memory object will be retained by the slab. If at some point * the slab chooses to give the memory back to the system, the * vmk_SlabItemDestructor (if defined) will be called. * * \note This function will not block. * * \param[in] cache Slab from which the item was allocated. * \param[in] object object to be freed. * *********************************************************************** */ void vmk_SlabFree( vmk_SlabID cache, void *object); /* *********************************************************************** * vmk_SlabDestroy -- */ /** * * \brief Destroy a slab cache previously created by vmk_SlabCreate. * * \note This function will not block. * * \param[in] cache The cache to be destroyed. * *********************************************************************** */ VMK_ReturnStatus vmk_SlabDestroy(vmk_SlabID cache); /* *********************************************************************** * vmk_SlabControlSize -- */ /** * * \brief Get the size of the per-object "control" structure. * * The slab maintains a control structure for each free object * cached by the slab. When VMK_SLAB_TYPE_SIMPLE properties are * used to create the slab, the control structure will be tacked * past the end of the client's object. To save space, the control * structure can be placed within the user's free object using the * ctrlOffset paramter to VMK_SLAB_TYPE_NOMINAL properties. * * \note For best performance, it is recommended that the control structure * offset is a multiple of sizeof (void *), but this is not a * requirement. * * \note See vmk_SlabItemConstructor, vmk_SlabItemDestructor and * and vmk_SlabAlloc for the constraints that must be obeyed * when the control structure is placed inside the object. * * \note This function will not block. * * \return Size of the control structure in bytes. * *********************************************************************** */ vmk_ByteCountSmall vmk_SlabControlSize(void); /* *********************************************************************** * vmk_SlabGetMemSize -- */ /** * * \brief Returns the memory requirements for a slab. * * This function computes the minimum and maximum required * memory for a slab with the provided characteristics. * * For a slab of type VMK_SLAB_TYPE_MEMPOOL, the provided memPool * may be VMK_MEMPOOL_LEGACY_INVALID, so this function can be used * to compute needed sizes for constructing a memory pool. * * \note This function will not block. * * \return VMK_BAD_PARAM minObj and maxObj were inconsistent, * or maxObj was VMK_SLAB_MAX_UNLIMITED * for a slab of type VMK_SLAB_TYPE_SIMPLE or * VMK_SLAB_TYPE_CUSTOM. * *********************************************************************** */ VMK_ReturnStatus vmk_SlabGetMemSize(vmk_SlabCreateProps *props, vmk_SlabMemSize *size); /* *********************************************************************** * vmk_SlabGetProperties -- */ /** * * \brief Returns the allocation properties for a slab. * * \note This function will not block. * * \return VMK_OK Properties is filled in. * \return VMK_NOT_FOUND slab was not a valid slab handle. * *********************************************************************** */ VMK_ReturnStatus vmk_SlabGetProperties(vmk_SlabID slab, vmk_SlabGetProps *props); #endif /* _VMKAPI_SLAB_H_ */ /** @} */